We're SO glad you asked!

Chaos Sealed is a variant of Sealed Deck; the Chaos element comes in when you choose the product used to build your deck. Each Magic set is assigned a point value, ranging from 0 for Chronicles to 5 for Tempest. You have 15 points to use, and must choose exactly 5 booster "sets". (A set is one 15- or 12-card booster, or two 8-card boosters.)

Land is a precious resource; you only get 5 of each basic land (four regular, one snow-covered).

Chaos Sealed is typically played for ante; having limited land makes the ante loss of a land from your primary color a truly devastating blow. During deckbuilding, you may find yourself agonizing over difficult choices - like whether to save that game-breaking rare you need for your collection, or play it and risk losing it.

Like other limited formats, you build a deck of at least 40 cards. Unlike typical sealed deck, you can't add as much land as you want - just the 5 of each that you began with, plus any you were lucky enough to open.

If you don't spend all 15 points on your boosters, you can get extra basic land (1 point each).

Sound interesting? Sound like fun? (It is!) Simple, too.

And just maybe, the best Magic format of all!




Notes on latest changes:
April 2010
Rise begins and stays at 4½, a bunch more reductions in older sets.
November 2009
Reborn stabilizes at 6, Zendikar enters and establishes itself at 3.
July 2009
Onslaught and Odyssey finally seemed to live up (down?) to their value at the new, lower cost.
June 2009
Just continuing to devalue older sets, and recognizing that Reborn is really good since mana fixing is now plentiful. Also noting that basic land is of little concern now, since 5-color is common (see note re: mana fixing), and newer sets include basics anyway. This devalued extra lands and older sets that included land.
April 2009
The morphs in Onslaught are just overcosted compared to Future Sight and Future Sight is not a problem at 3. Alliances' creatures are just obsolescent and the set is only 12 cards. It contributes much like Homelands, but it certainly is not a 0. Tests only used Mirage, but it compared unfavorably to Odyssey, and the Mirage block is fairly balanced across all three sets. Coldsnap's new value is, admittedly, an experiment — but it's in line with the recent trend of ever-increasing power.
Chaos Values
Booster Set Value  
Unlimited
Revised
4th
5th
6th1
7th - 10th2
M20103
Portal (not tested)n/a
Starter2
Unglued (forget it)n/a
Unhinged (under review)
Chronicles½
Renaissance x22
Arabian Nights x23
Antiquities x21
Legends1
The Dark x20
Fallen Empires x2½
Ice Age1
Homelands x20
Alliances1
Mirage2
Visions2
Weatherlight2
Tempest4was 4½
Stronghold
Exoduswas 3
Urza's Sagawas 2
Urza's Legacy3was 3½
Urza's Destinywas 3
Mercadian Masques1
Nemesis2
Prophecy
Invasion3
Planeshift
Apocalypse3
Odyssey
Torment
Judgment
Onslaughtwas 2
Legionswas 4
Scourge3was 3½
Mirrodin3
Darksteel
Fifth Dawn
Champions of Kamigawa
Betrayers of Kamigawa
Saviors of Kamigawa2
Ravnica
Guildpact
Dissension4
Coldsnap4
Time Spiral4
Planar Chaos3was 3½
Future Sight3
Lorwyn
Morningtide3
Shadowmoorwas 4
Eventide5
Shards of Alara
Conflux4
Alara Reborn6
Zendikar3
Rise of the Eldrazinew
 
Extra land, Basic/Snow Covered½

Last updated 04/27/10